Make random() more random between machines.
Include also nanoseconds from the current time in the srandom() call. This should significantly decrease the chance of two machines using the same random sequence. Signed-off-by: Miroslav Lichvar <mlichvar@redhat.com>master
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23d31d090e
commit
ab84eade0a
4
clock.c
4
clock.c
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@ -576,12 +576,14 @@ struct clock *clock_create(int phc_index, struct interface *iface, int count,
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struct clock *c = &the_clock;
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struct clock *c = &the_clock;
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char phc[32];
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char phc[32];
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struct interface udsif;
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struct interface udsif;
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struct timespec ts;
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memset(&udsif, 0, sizeof(udsif));
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memset(&udsif, 0, sizeof(udsif));
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snprintf(udsif.name, sizeof(udsif.name), "%s", uds_path);
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snprintf(udsif.name, sizeof(udsif.name), "%s", uds_path);
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udsif.transport = TRANS_UDS;
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udsif.transport = TRANS_UDS;
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srandom(time(NULL));
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clock_gettime(CLOCK_REALTIME, &ts);
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srandom(ts.tv_sec ^ ts.tv_nsec);
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if (c->nports)
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if (c->nports)
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clock_destroy(c);
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clock_destroy(c);
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