port: Make the finite state machine into a function variable.
This allows adding new FSM flavors in the future. Signed-off-by: Richard Cochran <richardcochran@gmail.com>master
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0309a880fb
commit
10d4e7f8b0
7
port.c
7
port.c
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@ -94,6 +94,8 @@ struct port {
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unsigned int pdr_missing;
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unsigned int multiple_seq_pdr_count;
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unsigned int multiple_pdr_detected;
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enum port_state (*state_machine)(enum port_state state,
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enum fsm_event event, int mdiff);
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/* portDS */
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struct PortIdentity portIdentity;
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enum port_state state; /*portState*/
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@ -2142,10 +2144,8 @@ int port_dispatch(struct port *p, enum fsm_event event, int mdiff)
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if (event == EV_RS_MASTER || event == EV_RS_GRAND_MASTER) {
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port_slave_priority_warning(p);
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}
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next = ptp_slave_fsm(p->state, event, mdiff);
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} else {
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next = ptp_fsm(p->state, event, mdiff);
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}
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next = p->state_machine(p->state, event, mdiff);
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if (!fault_interval(p, last_fault_type(p), &i) &&
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((i.val == FRI_ASAP && i.type == FTMO_LOG2_SECONDS) ||
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@ -2555,6 +2555,7 @@ struct port *port_open(int phc_index,
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memset(p, 0, sizeof(*p));
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p->state_machine = clock_slave_only(clock) ? ptp_slave_fsm : ptp_fsm;
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p->phc_index = phc_index;
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p->jbod = config_get_int(cfg, interface->name, "boundary_clock_jbod");
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transport = config_get_int(cfg, interface->name, "network_transport");
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